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How to Assign Settlers in Fallout 4
- Published July 4, 2021
- Updated September 8, 2021
Congratulations! You’ve planted your first carrot. But wait, why isn’t the food meter going up? Well it’s because you haven’t assigned anyone to harvest it!
From crops, to shops, to guard posts, there are many important jobs you can give to your settlers to ensure your settlement is defended and its people are fed. In this guide we will discuss how you can see what positions are available, how to assign people to them, and how to check what settlers are already working on something.
(We suggest you check our Fallout 4 Settlements Guide when you are done, since there are many aspects of your settlement that you can take advantage of, if you know what to look for.)
How to Use Power
Food and Water
How to Assign Settlers
Which Resources Require Worker Assignments?
Besides food, there are several other objects in your settlement that will not function properly without someone operating it such as guard posts and vendor stalls. In workshop mode, you can tell if a resource has an assigned settler by aiming your crosshair at it . Beneath the description you’ll see a vault boy icon. If he is red, this means there is no one assigned to it. If he is the color of your HUD, it is occupied.
Aiming at the objects inside your settlement is a great way to see what resources require a worker assignment to begin with. As a bonus, you will see how many workers it requires, whether it requires power, as well as the amount and type of resources it produces.
Little tip : if you hover over a settler that was assigned to a job, their associated place of work will get highlighted along with the settler (their assigned bed will light up as well).
How to Assign a Settler to a Task?
To assign a settler to a resource, simply aim your crosshair at a settler and then “Command” them with the interact button (you will see the options on the bottom). Then hover your crosshair over the object you want to assign them to and hit the interact button again to “Assign”.
There should be a prompt telling you that the resource is now assigned. If you had someone else assigned to the position before, they will be automatically unassigned.
Be mindful that you cannot assign settlers to multiple jobs. For example, you can’t have a single settler occupy a guard post and harvesting carrots at the same time.
Did you know that if you have 5 or more unassigned settlers you aren’t going to get new recruits ? Of course, you can only have as many as your Charisma score + 10. Remember that the happier your settlers are , the higher the chance that you will get a new recruit!
If I'm not working or spending time with the family I'm probably gaming. Some of my favorite recent games I've played are Far Cry 5, World of Warcraft Classic, and 7 Days to Die.
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Fallout 4: How to Assign Workers - Base Building Tips
Learn how to assign workers to different posts at your settlements, and learn more about base building.
Base building is a new mechanic that Bethesda has introduced into Fallout 4, and players will need to prepare themselves for the long arduous task of keeping their settlements happy. We’ve created this guide to help you build a better base, and make sure you understand all the basics surrounding base building in Bethesda’s latest open-world RPG.
Maintaining a Settlement
You already know that to start a settlement you’ll need to find the Workshop, or Workbench, that is located within the area. Once you’ve found the Workshop, and interacted with it, you’ll then be able to freely enter the building phase from any point in the settlement.
Beds allow your settlers to sleep and regain their strength. This is an important aspect when trying to keep your settlement growing. Make sure you have enough beds in the settlement for all your settlers, otherwise you’ll end up with some unhappy members.
The Radio Beacon is one of the most important parts of a settlement, and should be one of the first things you created when you start a new base. This item, when powered, allows a signal to be sent out to the surrounding wasteland. This will attract new settlers, which will allow you to grow your settlement.
The amount of settlers you can have depends on two very important things; the amount of Workbenches you have in the area, as well as your Charisma. You are allowed ten settlers for every Workbench you have. This means that you can automatically have 11 settlers, 12 including yourself, in your first settlement, if you haven’t changed your Charisma from the 1 point that you were freely given upon character creation.
Another important aspect of base building is making sure you have workers assigned to everything. This is extremely important because, your guard posts, and plants won’t take care of themselves. To assign a worker you’ll need to open up your building menu, and then locate the person you want to Assign. Once you locate them, choose the COMMAND option, then walk to the thing you want to assign them to and click the ASSIGN button. Now that worker will focus more on that particular thing than anything else. Remember to assign workers to your defenses, food, water, and other items to keep your settlement running smoothly.
Defenses are an important part of keeping your settlements safe. There are several different types of defenses like Traps, Guard Posts, and Turrets. We suggest setting up a few guard posts around each MAIN entrance of your settlement. For example, we placed a guard post near the bridge leading into Sanctuary Hills. This is a vital route, and you’ll want to make sure it is blocked from any negative traffic. You’ll also want to set up some traps along the perimeter of the settlement, as well as plop down a few turrets into the high attack probability areas.
Those are the basics for base building. Just remember to keep an eye on your settlement’s happiness, and to check often to make sure your settlements aren’t under attack from any raider groups.
Looking for more Fallout 4 content? Check out our guide for all the Vault-Boy Bobbleheads , or start your magazine collection with our Perk Magazine locations guide .
Joshua holds a Bachelor of Fine Arts in Creative Writing and has been exploring the world of video games for as long as he can remember. He enjoys everything from large-scale RPGs to small, bite-size indie gems and everything in between.
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Originally posted by Sir Cobalt : For whatever reason, whenever I assign a settler to farming they only assign themselves to the crop I selected and not the others I placed. Now I can't build major settlements, which is problematic. I can't just assign them to each individual crop either because then they just go and tend to the other one I selected and abandon the last one. Some help with this predicament would be greatly appreciated. Thanks in advance.
Originally posted by oldrotorhead1 : Ignore the animations - look at your total food being produced.
Originally posted by Sir Cobalt : It's not a problem with the animations. When I enter workshop mode, I can see that only one out of six mutfruit plants I have placed are assigned. If I'm not mistaken, I thought settlers assigned to food automatically assign themselves to up to six placed crops. For some reason, this isn't working.
Originally posted by Sir Cobalt : I am running this particular mod actually... it's a mod that increases food production of crops.
Originally posted by deepweb1122 : I think the default is 6 plants per settler. There's an entry line in one of the ini files where you can tweak those settings...can remember where it is, though.
Originally posted by oldrotorhead1 : Originally posted by Sir Cobalt : I am running this particular mod actually... it's a mod that increases food production of crops.
Originally posted by Sir Cobalt : False alarm everyone. I just looked at the description for the mod, apparently it's a known issue and it can't be fixed.
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